Under the Apache 2.0 License, Cesium for Omniverse is free and open source software.
Cesium, a provider of 3D geospatial software, has released “Cesium for Omniverse,” an extension that gives the real-time 3D graphics collaboration development platform NVIDIA Omniverse access to 3D geographic functionality. According to the Apache 2.0 License, Cesium for Omniverse is free and open source.
Digital twin simulations and other industrial metaverse applications can be built, connected to, and run using NVIDIA Omniverse. Cesium for Omniverse integrates with Omniverse Kit-based programs like Omniverse Code, an integrated development environment for programmers, and Omniverse USD Composer (formerly Create), a reference program for massive world construction and sophisticated 3D scene composition for USD-based workflows. Developers may create metaverses in accurate geospatial context using Cesium for Omniverse, and they can feed vast amounts of actual 3D content to their applications and simulations.
“The core of Cesium has always been to innovate at the interaction of computer graphics and geospatial by applying graphics techniques to 3D geospatial challenges,” said Cesium CEO Patrick Cozzi. “Since I entered the graphics field 20 years ago, I’ve watched NVIDIA’s work with intent, and we believe there is a bright future at the intersection of NVIDIA Omniverse and Cesium.”
In a demo made for the Spaceport Integrated procedures Center by Cesium, Epic Games, NVIDIA, and the U.S. Space Force, Cesium for Omniverse was already used to replicate Cape Canaveral launch procedures.
Cesium for Omniverse integrates with Cesium ion to broadcast 3D geospatial content to the web and supports 3D Tiles, an OGC community standard produced by Cesium. In addition to open source CesiumJS, open source plugins for Unreal, Unity, and O3DE, Cesium for Omniverse is the sixth runtime engine for Cesium.