Home Audience Developers A Voyage to the Kernel, Day 11

A Voyage to the Kernel, Day 11


We’re entering a new phase in our journey—kernel programming. In the first part, we’ll cover a broad introduction to the Linux platform for newbies, along with some history.

The Linux platform

The UNIX platform showed us the power of the multi-layer security architecture, and the beauty of a well-organised structure in terms of subsystems and layers. This is perhaps one aspect that inspired Linus Torvalds, who was then studying computer science at the University of Helsinki, to develop a free operating system. (It should be noted that there is still an ongoing project to remove the non-free portion of the kernel code.)
In 1990 he wrote:

From: torvalds@klaava.Helsinki.FI (Linus Benedict Torvalds)
Newsgroups: comp.os.minix
Subject: Gcc-1.40 and a posix-question
Message-ID: <1991Jul3.100050.9886@klaava.Helsinki.FI>
Date: 3 Jul 91 10:00:50 GMT
Hello netlanders,
Due to a project I’m working on (in minix), I’m interested in the posix
standard definition. Could somebody please point me to a (preferably)
machine-readable format of the latest posix rules? Ftp-sites would be

The 90s home PCs were powerful enough to run a full-blown UNIX OS. So Linus thought it would be a good idea to come out with a freely available academic version of UNIX. He based his project on Minix. To quote him again:

Date: Aug 26 1991, 11:12 am
Subject: What would you like to see most in minix?
To: comp.os.minix

Hello everybody out there using minix –

I’m doing a (free) operating system (just a hobby, won’t be big and
professional like gnu) for 386(486) AT clones. This has been brewing
since april, and is starting to get ready. I’d like any feedback on
things people like/dislike in minix, as my OS resembles it somewhat
(same physical layout of the file-system (due to practical reasons)
among other things).

I’ve currently ported bash(1.08) and gcc(1.40), and things seem to work.
This implies that I’ll get something practical within a few months, and
I’d like to know what features most people would want. Any suggestions
are welcome, but I won’t promise I’ll implement them :-)
Linus (torva…@kruuna.helsinki.fi)

PS. Yes – it’s free of any minix code, and it has a multi-threaded fs.
It is NOT portable (uses 386 task switching etc), and it probably never
will support anything other than AT-harddisks, as that’s all I have :-(.

He wrote the first Linux kernel in 1991. Two years after Linus’ post, there were 12,000 Linux users. Linux is an essentially full UNIX clone. And now the Linux kernel is over six million lines of code! The main reason why Linux gained its popularity is because it was released under the GNU GPL licence (arguably one of the strongest ‘copyleft’ or quid pro quo licences). Later, Slackware, Red Hat, SuSE, Debian, et al, sprung up to provide packaged Linux distributions. This further spurred the growth of the GNU/Linux community.

Some of the earlier large-scale users include Amazon, the US Post Office and the German Army. It is interesting to note that Linux machine clusters were used while making movies like Titanic and Shrek. Today, we have Linux on gadgets like PDAs, mobiles, embedded applications and even on wristwatches. The introduction of 3D acceleration support, support for USB devices, single-click updates of systems and packages made Linux more popular. Desktop users can now log in graphically and start all applications without typing a single character on a terminal. At the same time, you still have the ability to access the core of the system.

Here are a few other utilities and programs (mostly from GNU) that added power to Linux:

  • Bash: The GNU shell
  • GCC: The GNU C compiler
  • coreutils: A set of basic UNIX-style utilities
  • findutils: For searching and finding files
  • GDB: The GNU debugger
  • fontutils: For converting fonts from one format to another or making new fonts
  • Emacs: A very powerful editor
  • Ghostscript and Ghostview: An interpreter and graphical front-end for the PostScript files
  • GNU Photo: A software to manipulate the inputs from digital cameras
  • Octave: To perform numerical computations
  • GNOME and KDE: GUI desktop environments
  • GNU SQL: A relational database system
  • Radius: A remote authentication and accounting server

An introduction to the tech side

The Linux kernel is monolithic with module support. Beginners may not fully appreciate the meaning of this statement. A monolithic kernel is essentially a single large complex “do-it-yourself” kernel program, which has several different logical entities, and these run in kernel mode. The Linux kernel has a modular design. When you boot the system, only a minimal resident kernel is loaded into memory. When you request a feature that is not in the kernel, a kernel module (or driver) is dynamically loaded into memory. The object code normally has a collection of functions that implements a file system, a device driver or any other feature at the kernel’s upper layer. This has the following advantages: minimal main memory usage, modularised structure and platform independence.

Our first module

Let’s begin the technical side by writing a module:

#include <linux/module.h>
MODULE_AUTHOR(“Aasis Vinayak PG”);
static int new__init(void)
     printk(“Let’s begin our new segment!n”);
     return 0;
static void goodbye__old(void)
     printk(“Adieu to segment 2!n”);

We have written a module. Let’s save this as module1.c in the home directory. Now we need a makefile:

obj-m += module.o
     make -C /lib/modules/$(shell uname -r)/build/ M=$(PWD) modules
     make -C /lib/modules/$(shell uname -r)/build/ M=$(PWD) clean
clean-files := Module.symvers

Before proceeding, check the kernel version you are using:

aasisvinayak@GNU-BOX:~$ uname -r

Now we can make our module:

aasisvinayak@GNU-BOX:~$ make -C /lib/modules/`uname -r`/build/ M=`pwd`
make: Entering directory `/usr/src/linux-headers-2.6.27-7-generic’
CC [M]  /home/aasisvinayak/module1.o
Building modules, stage 2.
MODPOST 1 modules
CC      /home/aasisvinayak/module1.mod.o
LD [M]  /home/aasisvinayak/module1.ko
make: Leaving directory `/usr/src/linux-headers-2.6.27-7-generic’

You may change the directory by changing the pwd command to your directory. We can check our module by issuing the following commands:

aasisvinayak@GNU-BOX:~$ sudo dmesg -c > /dev/null
aasisvinayak@GNU-BOX:~$ sudo insmod module1.ko
aasisvinayak@GNU-BOX:~$ sudo dmesg -c
[74091.826941] Let’s begin our new segment!
aasisvinayak@GNU-BOX:~$ sudo rmmod module1
aasisvinayak@GNU-BOX:~$ sudo dmesg -c
[74119.021887] Adieu to segment 2!

You can see that a module1.mod.c file was also created in the process:

#include <linux/module.h>
#include <linux/vermagic.h>
#include <linux/compiler.h>


struct module __this_module
__attribute__((section(“.gnu.linkonce.this_module”))) = {
.init = init_module,
.exit = cleanup_module,

static const struct modversion_info ____versions[]
__attribute__((section(“__versions”))) = {
     { 0xa257c5a3, “struct_module” },
     { 0xb72397d5, “printk” },
     { 0xb4390f9a, “mcount” },

static const char __module_depends[]
__attribute__((section(“.modinfo”))) =

MODULE_INFO(srcversion, “4675BE4AD96DEF402B04BD1”);

You will find that the code requires the following files as well:

#include <linux/list.h>
#include <linux/stat.h>
#include <linux/compiler.h>
#include <linux/cache.h>
#include <linux/kmod.h>
#include <linux/elf.h>
#include <linux/stringify.h>
#include <linux/kobject.h>
#include <linux/moduleparam.h>
#include <linux/marker.h>
#include <asm/local.h>
#include <asm/module.h>

If you are an experienced programmer, then by looking at the dependencies you will know how the new file has been created. Novice users need not worry, as this column will address everything from scratch. For the time being, you can just explore the directories /lib/modules/2.x.x-version and /usr/src/linux-headers- 2.x.x-version.
As I mentioned before, you can load a module by issuing commands. lsmod will list the modules (with a small description about its current usage) in your terminal. Figure 1 shows the result of the execution.

Figure 1: A typical lsmod output
Figure 1: A typical lsmod output

You can also view the list of modules to load at boot time by checking the /etc/modules file. It will have entries similar to the one listed below:

# /etc/modules: kernel modules to load at boot time.
# This file contains the names of kernel modules that should be loaded
# at boot time, one per line.


# Generated by sensors-detect on Wed Jan 14 21:14:15 2009
# Chip drivers

You can issue modprobe for probing. Its usage is shown below:

Usage: modprobe [-v] [-V] [-C config-file] [-n] [-i] [-q] [-Q] [-b] [-o <modname>] [ --dump-modversions ] <modname> [parameters...]
modprobe -r [-n] [-i] [-v] <modulename> ...
modprobe -l -t <dirname> [ -a <modulename> ...]

As this is an introductory column, the kernel build process (which has five parts, viz. Makefile, .config, arch/$(ARCH)/Makefile, scripts/Makefile, Kbuild Makefiles) will be explained in detail in subsequent articles.

Compiling the kernel

Now we will look at how to compile a kernel:

  • Download the latest Linux source. If you have installed Linux with the kernel source option, the source will already be there. You may copy the kernel source to a safe location so that you can restore it later. It is a good idea to backup your /boot directory as well or at least the kernel image. On my machine, the source was located in /usr/src/linux-2.6.27-7.
  • Create a soft link to your Linux folder, so that you have /usr/src/linux:
    ln -s /usr/src/linux-2.6.27-7 /usr/src/linux
  • Make the necessary changes to the kernel
  • make clean
  • make mrproper
  • make clean
  • Configure the modules. You have to specify the modules to be loaded and those to be compiled in the kernel. It would be ideal to start with your existing configuration file.
  • make dep
  • Modify your Makefile EXTRAVERSION tag to give a unique name to your kernel
  • Compile the kernel image
    nohup make bzImage &
    tail -f nohup.out
  • Compile the modules
    nohup make modules 1> modules.out 2> modules.err & tail -f modules.err
    make modules_install
  • Copy your kernel image and config file to the /boot directory:
    cp arch/i386/boot/bzImage /boot/cpKernel
    cp .config /boot/cpKernelConfig
  • Create a new initrd image so that the modules can be loaded while booting. The module created in the make modules step will be located in /lib/modules:
    /sbin/mkinitrd /boot/initrd-2.6.27-7cpKernel.img
  • Now you can edit your /boot/grub/menu.lst file (if you are using the GRUB bootloader), so that while booting you can select which kernel to start. Here is a sample entry in /boot/grub/menu.lst:
    timeout        10
    title     VINU, kernel 2.6.27-7
    uuid    c21385ba-7c68-4ac0-924f-8bfafdaddc5f
    kernel    /boot/vmlinuz-2.6.27-7
    root=UUID=c21385ba-7c68-4ac0-924f-8bfafdaddc5f ro quiet splash
    initrd    /boot/initrd.img-2.6.27-7
    title     VINU, kernel 2.6.27-7
    uuid    c21385ba-7c68-4ac0-924f-8bfafdaddc5f
    kernel    /boot/vmlinuz-2.6.27-7
    root=UUID=c21385ba-7c68-4ac0-924f-8bfafdaddc5f ro  single
    initrd    /boot/initrd.img-2.6.27-7
    title        VINU, memtest86+
    uuid    c21385ba-7c68-4ac0-924f-8bfafdaddc5f
    kernel    /boot/memtest86+.bin
  • (Optional step) Delete the entry for the old kernel version in the config file
  • Reboot. When the machine restarts, you can select the new kernel!

This is the standard procedure. There are simpler methods as well. (For example, in the case of Debian-based distros, you have a very easy method. Just Google it and find the resources.)

Kernel structure

Within the kernel layer, Linux is composed of five (or six, based on the classification style) major subsystems: the process scheduler (sched), the memory manager (mm), the virtual file system (vfs), the network interface (net), and the inter-process communication (ipc).

Organisation of code

We shall now discuss the way in which the source layout is organised. If you go to the root of the source tree and list the contents, you will see the following directories:

  • arch – Contains architecture-specific files
  • block – Has the implementation of I/O scheduling algorithms
  • crypto – Has the implementation for cipher operations and contains the cryptographic API for implementing encryption algorithms
  • Documentation – Contains descriptions about various kernel subsystems
  • drivers – Device drivers for various device classes and peripheral controllers can be found here
  • fs – Contains the implementation of file systems
  • include – Kernel header files
  • init – High-level initialisation and start-up code
  • ipc – Contains support for Inter-Process Communication (IPC) mechanisms
  • kernel – Architecture-independent portions of the base kernel
  • lib – Has the library routines
  • mm – Holds the memory management implementation
  • net – Networking protocols
  • scripts – Scripts used for kernel build
  • security – Holds the framework for security
  • sound – Linux audio subsystem
  • usr – Has the initramfs implementation

We will dedicate a few more sessions to reviewing the kernel structure before we meddle with programming. So look out for the forthcoming columns to hack the kernel!


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