Over 1,000 fixes and improvements have been made in OpenShot 3.0, along with enhanced memory management, stability, and the introduction of intriguing new export and performance features. Since last year, the non-linear video editor has not received an update.
In a blog post describing the modifications, OpenShot’s developer Jonathan Thomas writes that he and the team “worked tirelessly over the past 12 months to identify and fix as many stability issues as possible.” Due to persistent performance concerns, those who are unfamiliar with the programme might not be aware that it goes by the moniker “OpenShut.”
Additionally, the editor’s video decoding engine has been modified, which is supposed to result in “smoother” real-time video playback with “fewer freezes and stops” during preview.
One of OpenShot 3.0’s significant flaws is the inability to consistently preview adjustments as you make them. Of all the improvements, this one could be the most helpful to those who intend to use the app frequently. OpenShot 3.0 now supports multi-threaded video formats and codecs, such as AV1. It also refactors video caching (making incoming frames available before they are required) and adds a new ‘clean’ cache option.
Furthermore, there are a number of noteworthy timeline changes, such as enhanced snapping precision, quicker clip slicing, improved keyframe icons, distinctive colours for video effects, and transitions that “define their own course” (e.g., fade-in at the start of a clip, fade out at the end, etc).
New export settings in OpenShot 3.0 include animated.gif, audio-only.mp3, YouTube 2K & 4K, and.mkv. You can now cut a large video into several shorter clips, choose those clips, click “Export Clips,” and then save the individual video files for each clip in the location of your choice.