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Glest is a 3D realtime strategy game (or RTS) set in a sort of pseudo medieval Europe. The game, as of version 2, features two factions, Tech and Magic. Each faction also has their own unit types, buildings and tech tree (ie more stuff to do later). As typical with RTS games there are resources to gather and mine.
While it is just another classic overhead-scrolling space shooter, it is a game with a twist. You can not let any of the alien ships past you; each one will cost you a life. Moreover, the ammunition is also limited. This is what makes the game very challenging, almost impossible.
The idea is simple. You have to keep building walls and outrun your opponent by not bumping into either your wall or your opponents. While the game has options of playing against the bot, the game truely shines when it is played against a number of human players (LAN or online).
The Battle for Wesnoth is a game that every strategy fan should play at least once. Though it is turn based, its heavy emphasis on combat keeps the game moving and avoids the boring lulls that other turn-based games are susceptible to. It also boasts a unique set of mechanics that allow for a much broader range of conflicts, far beyond the typical "kill everyone" or "survive for X minutes"-- objectives that are common to most strategy games.
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